Which MEKA Pilots are Future Heroes?

Now, literally anyone can look at characters like this and cry “new hero”, which is why I want to try and go at least one step further and actually analyze them to see if they have real potential. Do they meet the playable hero criterias, what roles would they satisfy, are these roles even something that fits the game? There’s a lot to consider beyond just whether a character looks cool or not, so I’m going to seek out whatever realistic potential these characters may have to see if they really could one day join the hero roster.

Given that they’re already battle mechs, they’re all going to be able to satisfy this at least a little. But, this second criteria is checked by the third criteria, which is whether the mech’s role and abilities are something that is either needed or at the very least would work in the actual game. If the mech’s designed to shuck corn, sorry, but that’s not gonna get you onto the hero roster. And also to clarify, I’m going to refer to each of the pilots by their call sign, since that will be easier than me butchering their actual names.

And while I know that every mech also has its own name, too, I’m just going to refer to them by the pilot’s name in order to simplify things. So, let’s start on the left and work our way across. First up is Online Casino Ireland. Judging by the design of his mech, I could almost see him possibly being a DPS, and likely being quite speedy due to its sleek shape. Outside of this though, the mech itself looks unique enough that I don’t think there would be much issue with misidentifying his vs D.Va’s during a match, especially since it seems to be a bit bigger physically. However, his mech also doesn’t seem to have anything characteristically unique from the others.

All four of the other mechs seem to each have a unique ability, which are an energy shield for D.Mon, Defense Matrix for D.Va, some kind of rocket pods for King, and drones for Overlord. I’ll touch on each of these more individually once I get to each respective pilot, but none of the images or the mech’s design seem to indicate any kind of unique ability for IE Online Casino. Perhaps this was intentionally left ambiguous for the time being, maybe in anticipation of him being designed into a full on hero later down the line, but I think that’s a bit of a stretch.

At the time being we have nothing to indicate that his mech is functionally any different from D.Va’s, which to me isn’t very promising. Aside from its sleek design, which would likely indicate speed, nothing about it feels outstanding. And I don’t know about you guys, but a more mobile version of D.Va does not sound like something Overwatch particularly needs. So, for the time being I have to give him an unsatisfactory “Maybe”.

Moving on now to the next pilot, we have D.Mon. D.Mon’s mech would definitely be a tank, and while it does have a strong visual similarity to D.Va’s mech, the sheer size and bulk alone would be enough to give it a unique outline on the field of battle, although that actually presents its own issues. Currently, Reinhardt and D.Va are about tied as being the largest heroes, with each standing roughly 7 ½ feet tall when in armor and mech.

And, as we can see here, D.Mon’s mech is nearly twice that size, standing at least 12 feet tall, if not more. Not only would this be a direct problem when it comes to navigating doorways on nearly every map, but it would make her a massive, easy to hit target. To compensate for her size, she would need to possess a ton of health and armor, but even then she would basically become a bullet sponge, and likely be a huge ult charge battery for the enemy. While it’s possible that she would have strong abilities to compensate for this, such as whatever this energy shield is we see her using here, I’m just having a really hard time seeing her fit into any of the maps we have currently. I’m all for finding new and clever ways to utilize and work around map layouts, but when your physically too big to fit out the spawn room door, I think you’ve hit a hard limit. Maybe Blizzard could come up with a kit that would make use of D.Mon’s immense size, but it just feels fundamentally problematic.

And so, despite how cool D.Mon’s mech is, it horribly fails the third criteria and therefore I have to give it a big fat “Nope”. Moving onto the third MEKA pilot, we have King. For the first criteria check, he unfortunately gets the worst characteristics from both the previous, in that, like Online Casino IE, the overall shape and design appears dangerously close to D.Va’s mech, maybe not so much that this alone would prevent it from working, but also like D.Mon it’s physically larger than both D.Va and Reinhardt. It’s not nearly as monstrous as D.Mon, but it’s still quite tall specifically, which I find to be rather concerning. Again, if it can’t fit through a spawn room door, it can’t work as a hero.

That could almost be a criteria in and of itself. In terms of its unique abilities, the only thing that stands out on it seem to be the dual rocket pods which open up to reveal a number of projectiles. Again, this seems like a bit of an overlap with D.Va’s own micro missiles, and while there are certainly things Blizzard could do to differentiate these rockets from other projectiles in the game, at first glance it’s hard to see them as being unique. Perhaps they would be homing rockets?

I have a hard time believing that an ability like that would go over well in the community, although maybe it could work as being an ultimate. Like online casino real money, there could very well be more to the mech that isn’t shown in the few images we have of it, but that factor isn’t very promising when it comes to trying to find legitimate reasons to be added as a hero. In short, his mech seems to suffer from a culmination of what’s working against the chances of the previous two pilots, but unlike real money online casino Ireland who I think scrapes by with just enough plausibility, King doesn’t quite make it. His mech height would offer similar problems to those listed for D.Mon, particularly the inability to fit through doorways, and he just doesn’t have any unique enough design elements or discernable abilities to compensate. And so, like D.Mon, I’m going to have to give him a big fat “Nope”. Now this brings us to the fourth and final new MEKA pilot, which is Overlord.

And this is where things start to really get interesting. Considering the visual similarity criteria, his mech is roughly the same size as D.Va’s, but by far the most unique looking out of the entire squad, as it’s the only one to seemingly not possess any legs. While we see that all five of the mechs are capable of flight, Overlord’s seems to be exclusively airborne, as indicated by how it’s hovering when seen being stored in the MEKA base. If this mech were to be added into the game, this aspect might be a problem. Perhaps he would only be slightly airborne, similar to how Zenyatta levitates.

Or, maybe his flight would be limited, like that of Pharah’s. Or, perhaps he’d have true, limitless flight, like Mercy has during her ultimate. This last one might sound absurd, but then again, who would have ever thought a hero with the rolling mechanics of Wrecking Ball could work before his reveal? I’m not saying it’s necessarily likely, but unlike the size issue of D.Mon’s mech, infinite flight is something that would mechanically work, and only be problematic when it comes to balance.

Now beyond this, though, the other major thing to point out about Overlord’s mech is its apparent special ability, which is drones. You may have missed it at first glance, but we can clearly see what appears to be a tiny drone thing flying behind him, and it appears to be one of four which are situated on the rear wing of the mech. Of all the “special abilities” we can discern from each of the four new mechs shown in the short, this drone ability, at least to me, seems to by far be the most intriguing. A drone controlling hero or someone whose abilities revolve around the use of some kind of AI or partially controlled companion is something that the community has speculated about quite a bit, so it’s certainly interesting to have a character like this introduced to the story.

Like the ability to fly, drones are something that would likely be able to work mechanically in Overwatch, but could possibly be a challenge to balance. The closest things we have to drones currently would probably be Symmetra’s turrets, although they aren’t nearly as mobile or autonomous as we might expect Overlord’s drone to be. Perhaps they would work more similarly to Zenyatta’s Harmony and Discord orbs, where you simply task them to an ally or enemy and then they work their magic from there.

Also, would the drones heal, deal damage, scout out enemies? To be honest, I could probably make a whole video delving into the possibilities of a drone controller hero, and it seems possible that Overlord could fit as one. Another interesting thing to note is that canonically, Overlord’s drones shouldn’t be able to work. According to D.Va’s backstory, MEKA themselves originally used drones to fight until the omnics started jamming their signals, thus forcing them to switch to human pilots. So why do Overlord’s drones work when MEKA’s didn’t? This could perhaps be chalked up as a design oversight, or maybe even be written off as “something something future technology”.

Either way, I feel like Blizzard possibly had a good, specific reason to design it like this. I’m not saying this was for sure in anticipation of adding Overlord as a future hero, but he’s the one new MEKA character that I honestly see as having a lot of real potential based on the little we know. Assuming Blizzard can find a way to balance a permanently airborne, drone deploying hero, I think he could really give Wrecking ball a run for his money when it comes to unconventional, yet functional hero design. Therefore, I have to give Overlord an outstanding “Viable”. Again, I wouldn’t necessarily get your hopes up for him joining the roster anytime soon, but if you had to pick a pilot to bet your money on, I’d have to recommend Overlord.

Best Strategies for Blackjack, Craps & 2 More Games with Michael “Wizard of Odds” Shackleford

Hi and welcome to our instructional video that is designed to make you smarter gambler. My name is Steve Bourie and on the author of the American casino guide, which is the number one bestselling book in the US on the subject of casino gambling and travel and the only book that comes with more than one thousand dollars in casino coupons. If you want to know more about the book, be sure to visit our website at Americancasinoguide.com and if you have an iPhone or iPad be sure to download our free app just go to the app store and search for American casino guide.

In this video, Michael Shackleford, who is also known as The Wizard of odds and the author of gambling 102 gives a quick rundown on the best strategies for playing for popular casino games, blackjack craps, mississippi, Stud and sick bro. Now here’s michael Shackleford blackjack is one of the best.

That’S on the casino. If you remember just one thing about blackjack, it should be to never play 625 blackjack, referring to how much a black chick peas always insist on the full three to two up other than that. You should still hunt around for good rules, the fewer the decks, the better it’s good.

If the dealer stands in a sauce 17, it’s going to go into laughter, split surrender is places, but if you remember all that just remember never ever ever play 625 blackjack, I’m gon na go over with you, my simple wizards basic strategy to blackjack. This is a little different than the standard basic strategy, but this is much easier to remember and as almost as good, first of all, if you have 8 or less points just hit, if you have nine points, then we got ta talk about small cars and big Cards, if the dealer has a small card showing up meaning it to through a6, then you double. If the dealer has a big carte menu 7 through an ace, then you just hit it with 10 or in 11.

Then you double down. If you have more points than dealer, for example, if you have a 10 nuff, the dealer has a9 or less. If you have an 11 and a dealer has a $ 10 or less, then you double down with a 12 to a 16 which you’ll see all the time stand. If the dealer has a small cart hit, if he has a big heart now, let’s talk about the soft hands, those our hands, were you haven’t a senior hand if you have a soft, 15 or less just always hit if you have a soft 16:02 18 double, If the dealer showing a small cart hit, otherwise, if you have a soft 19 or more than just and now, let’s talk about splitting, if you have a pair of to use, threes, sixes, sevens or nine’s split against the dealer small card, if the deal has up Big card then revert to the hard total strategy.

I just went over if the dealer, if you have a pair eights or aces, always split on and you never split, fours fives or tense.

Finally, if there’s one situation, you should surrender is 16 against the 10 surrender that that’s gon na get you almost to the full power, the much more complicated basic strategy. The house, a mansion blackjack, can range anywhere from 0.2 percent to 0.8 percent, assuming they pay 3221 blackjack. The dreaded 625 has a house advantage about 2 percent plank 625. Blackjack would be like paying twenty dollars for a gallon of gas up and for comparative purposes. Right now, its $ 3.50, a gallon for more information about black checker, any casino game.

Please visit my website was it a botched, a comp where I have the Wizards, simple blackjack strategy that I just went over. Casinoslots is also one of the best bets on the casino.

The rules are a little bit complicated, but um just remember this.

The four best bets are the pass, don’t pass com and don’t come and always back those up with are the maximum odds that you’re comfortable, taking avoid all the sucker bets in the middle, the table just stick to those line. Bats. Most casinos here in Las Vegas. Allow what’s called three 45 times odds.

That’S how much you can bet on the ONS.

If that’s the rule, then the combined house and manage between the pass and the ONS is 0.37 percent and laying odds on a three four five times table up the house and manage between the don’t pass and odds is 0.27 percent. So the odds are a little bit better on the so-called dark side: betting that don’t hassling the ONS, but what’s most important, is just avoid everything in the middle the table there all sucker bets stick to the line bets and the arts mississippi’s the new casino games Out there place kinda like the old, let it ride instead of pulling back your money. Has your senior cards, you can add more money.

If you have good cards, what you win is based solely. On your own hand, the dealer doesn’t take any cards at all and at the house advantage of things considered, as 4.91 percent am just gon na, go over real quickly. The strategy with your first two cards at the first decision point you should make the big raise if you have any pair, if you have one high card where high card is a jack to an ace, then make the small one time, sir, and he raise, if You have to medium cards and median carding.

A six through 10 make the small one x rays or if you have 65 suited the I’m strategy for the other decision points on my website, wizard about Starcom, and if you see any side bets on the game, avoid them all side.

Bets are sucker, bets sick, but was perhaps the oldest casino game out there it’s a little hard to find in the United States, but it’s all over the place in Macau. It’S based simply on the role of three dice, there’s dozens of different ways. You can bet on the outcome, but there’s only two good bets on the whole table: the small in the big, the small wins.

If the toll on the dice is $ 10 or less, the big wins at the total is 11 or more both the even-money. However, they both lose if the. If the three of a kind is rolled house manages 2.78 percent, every other bet on the table is a sucker bet.

They carry very high house images and that’s on you know about 600.

If you want to know more about me or about how to play any up hundreds, a different casino games, please visit my website, wizard odds, dot com or you can buy my book gambling. 102. Don’T forget that you can see more of our educational gaming videos on our YouTube channel: let’s go to YouTube dot com, slash American casino guide.

Hi and welcome to our instructional video that is designed to make you smarter gambler. My name is Steve Bourie and on the author of the American casino guide, which is the number one bestselling book in the US on the subject of casino gambling and travel and the only book that comes with more than one thousand dollars in casino coupons. If you want to know more about the book, be sure to visit our website at Americancasinoguide.com and if you have an iPhone or iPad be sure to download our free app just go to the app store and search for American casino guide.

In this video, Michael Shackleford, who is also known as The Wizard of odds and the author of gambling 102 gives a quick rundown on the best strategies for playing for popular casino games, blackjack craps, mississippi, Stud and sick bro. Now here’s michael Shackleford blackjack is one of the best.

That’S on the casino. If you remember just one thing about blackjack, it should be to never play 625 blackjack, referring to how much a black chick peas always insist on the full three to two up other than that. You should still hunt around for good rules, the fewer the decks, the better it’s good.

If the dealer stands in a sauce 17, it’s going to go into laughter, split surrender is places, but if you remember all that just remember never ever ever play 625 blackjack, I’m gon na go over with you, my simple wizards basic strategy to blackjack. This is a little different than the standard basic strategy, but this is much easier to remember and as almost as good, first of all, if you have 8 or less points just hit, if you have nine points, then we got ta talk about small cars and big Cards, if the dealer has a small card showing up meaning it to through a6, then you double. If the dealer has a big carte menu 7 through an ace, then you just hit it with 10 or in 11.

Then you double down. If you have more points than dealer, for example, if you have a 10 nuff, the dealer has a9 or less. If you have an 11 and a dealer has a $ 10 or less, then you double down with a 12 to a 16 which you’ll see all the time stand. If the dealer has a small cart hit, if he has a big heart now, let’s talk about the soft hands, those our hands, were you haven’t a senior hand if you have a soft, 15 or less just always hit if you have a soft 16:02 18 double, If the dealer showing a small cart hit, otherwise, if you have a soft 19 or more than just and now, let’s talk about splitting, if you have a pair of to use, threes, sixes, sevens or nine’s split against the dealer small card, if the deal has up Big card then revert to the hard total strategy.

I just went over if the dealer, if you have a pair eights or aces, always split on and you never split, fours fives or tense.

Finally, if there’s one situation, you should surrender is 16 against the 10 surrender that that’s gon na get you almost to the full power, the much more complicated basic strategy. The house, a mansion blackjack, can range anywhere from 0.2 percent to 0.8 percent, assuming they pay 3221 blackjack. The dreaded 625 has a house advantage about 2 percent plank 625. Blackjack would be like paying twenty dollars for a gallon of gas up and for comparative purposes. Right now, its $ 3.50, a gallon for more information about black checker, any casino game.

Please visit my website was it a botched, a comp where I have the Wizards, simple blackjack strategy that I just went over. Casinoslots is also one of the best bets on the casino.

The rules are a little bit complicated, but um just remember this.

The four best bets are the pass, don’t pass com and don’t come and always back those up with are the maximum odds that you’re comfortable, taking avoid all the sucker bets in the middle, the table just stick to those line. Bats. Most casinos here in Las Vegas. Allow what’s called three 45 times odds.

That’S how much you can bet on the ONS.

If that’s the rule, then the combined house and manage between the pass and the ONS is 0.37 percent and laying odds on a three four five times table up the house and manage between the don’t pass and odds is 0.27 percent. So the odds are a little bit better on the so-called dark side: betting that don’t hassling the ONS, but what’s most important, is just avoid everything in the middle the table there all sucker bets stick to the line bets and the arts mississippi’s the new casino games Out there place kinda like the old, let it ride instead of pulling back your money. Has your senior cards, you can add more money.

If you have good cards, what you win is based solely. On your own hand, the dealer doesn’t take any cards at all and at the house advantage of things considered, as 4.91 percent am just gon na, go over real quickly. The strategy with your first two cards at the first decision point you should make the big raise if you have any pair, if you have one high card where high card is a jack to an ace, then make the small one time, sir, and he raise, if You have to medium cards and median carding.

A six through 10 make the small one x rays or if you have 65 suited the I’m strategy for the other decision points on my website, wizard about Starcom, and if you see any side bets on the game, avoid them all side.

Bets are sucker, bets sick, but was perhaps the oldest casino game out there it’s a little hard to find in the United States, but it’s all over the place in Macau. It’S based simply on the role of three dice, there’s dozens of different ways. You can bet on the outcome, but there’s only two good bets on the whole table: the small in the big, the small wins.

If the toll on the dice is $ 10 or less, the big wins at the total is 11 or more both the even-money. However, they both lose if the. If the three of a kind is rolled house manages 2.78 percent, every other bet on the table is a sucker bet.

They carry very high house images and that’s on you know about 600.

If you want to know more about me or about how to play any up hundreds, a different casino games, please visit my website, wizard odds, dot com or you can buy my book gambling. 102. Don’T forget that you can see more of our educational gaming videos on our YouTube channel: let’s go to YouTube dot com, slash American casino guide;

Understand and Beat the Odds – Craps for Beginners

Understanding the odds in craps is fundamental if you want to win more at the game. Today we cover the possible dice combinations that can be rolled which is really what craps is based on -the true odds. Ok, lets get into it.

Intro Lets take a minute and talk about the dice first. Craps is played with two dice. These aren’t your typical board game dice.

They are large 19mm or almost 3/4 inch – precision cut cubes. They are perfectly weighted and calibrated to ensure that every throw of the dice has a random outcome. They are also transparent so that weights can’t be hidden in them to effect how they roll.

These dots are called “pips” with each side having from 1 to 6 pips. You’ll notice when you add two opposite sides of each die, the total will be 7. One, Six…Four, Three….Five, Two – I’m not sure how thats actually helpful good trivia i guess… The two dice thrown together have a total of 36 possible outcomes or combinations. Two, commonly called snake eyes, There is only one way to roll a two. There is also only one way to roll a twelve, or you might hear it called boxcars. There are two ways to roll a three.

Wait a second, isn’t 1/2 and 2/1 the same? Actually no, Lets look at the dice. it could come up with a 1 and a 2, or a 2 and a 1, it is in fact, two different combinations or possible ways to roll a total of 3. Now Seven has the most possible combinations, and thats why the game is based on, or revolves around the number seven. Its the easiest number to roll. There are 6 different ways to roll a seven.

There are 5 ways to roll the six and the eight. 4 ways to roll a five or the nine. 3 ways to roll a four or the ten. 2 ways to roll a three or eleven.

and we already mentioned the two and twelve, with only one way to roll those. By knowing how many ways to roll a number, you can calculate the odds of rolling any number before the seven is rolled. If there are 6 ways to roll a 7 and one way to roll a 2 or 12 – The odds are 6 to 1 (6:1) 6 ways to roll a 7 and two ways to roll a 3 or 11 – The odds are 6 to 2 or you can reduce that, 3 to 1 (3:1) 6 ways to roll a 7 and three ways to roll a 4 or 10 – The odds are 6 to 3 or 2 to 1 (2:1) The 5 and 9, both have 4 ways to roll those numbers so the odds are 6 to 4, or reduced, 3 to 2 (3:2) And last, the 6 and 8, both have 5 ways to roll, so the odds are 6 to 5 You’ll want to memorize the amount of ways you can roll a certain number.

This will help you determine how good your chances are of rolling a certain number and what the probability of winning a bet versus losing a bet is. Lets see what this looks like in the game. The come out roll, remember the 7 and 11 are winners, 2,3 and 12 are losers, any other number establishes a point. So, 6 ways to roll a 7, 2 ways to roll an 11 for a total of 8 ways to win. added together there are 4 ways to lose with the craps numbers, 2,3 and 12- so on the come out roll your chance of winning is 8 to 4, or its twice as likely you will win than lose. You have a big advantage on the come out roll.

Lets say you don’t win or lose but instead roll a point number. Lets go with the point of 6. Now a 6 will win, and a 7 will lose. six ways to roll a 7 vs five ways to roll a six, so the odds are 6 to 5. You are now at a slight Disadvantage to win your bet. There is still a pretty good chance to win and this is why the 6 and 8 are the most common numbers people bet on.

Lets say the point is instead a 10. six ways to roll a seven vs only three ways to roll a ten, so the odds are six to three, or reduced, 2 to 1. You are now at a large disadvantage. The 4 and 10, because there are only 3 ways to roll them, it is twice as likely that you will roll a seven and lose your bet. What we have covered today are known as the “true odds” Now this is key, the casino doesn’t pay you based on the true odds of rolling the number.

They pay less than true odds and this difference is called the house advantage or house edge. I’ll cover this more in depth in my next video, but for now, just now, some bets you get paid closer to the true odds, or this bet you would say has a low house edge, some bets pay very poorly vs the true odds and has a large house edge. How the casino payoffs each bet is really important, and you WILL want to learn them.

One more thing to keep in mind, probability is a Theory, not reality. Mathematically speaking, yes, 6 times out of 36 rolls or once out of every 6 rolls a seven is going to show up on the dice throw. If you rolled a million times this would be very close to the truth. BUT, Gambling is about the short term, you might roll 10,20,30 or even more times without seeing a seven. This is whats known as , Beating the odds, and when you can win big money and begin to color up with craps. I hope this helps you understand the odds, or the chance to roll a winning number, In the next video we will cover the house edge.

Casino for Your System

There is almost no doubt that the advent of online casino has changed the world of casino to a large extent and with the passing of each day almost, people are becoming its aficionados increasingly. But even after these, only a few people can be found to remain acquainted with its different aspects and this pains substantially, without a shred of doubt. Let me ask you one thing. Do you know that online casino games can be downloaded and played on your computer? Perhaps not, even though this is one of the greatest realities and a major source of enjoyment these days. Never forget that online casino slot games can’t be enjoyed to your heart’s content devoid of downloading.

What are the benefits? On one hand, you can take delight in the excitement exclusive of having to leave your own residence. On the other hand, a number of games can be played in the multiplayer mode, together with friends or family wherever in the world, bringing the Internet into play. Is there any need of money? Well, it does depend entirely on you to use real or fake money.

How should you start then? At the very outset, find out and select the games you want to play and this can be done without hassles by means of globally acclaimed search engine Google. The next step is to type words like download online casino game in the search box and this endeavor will bring forth lots of pertinent websites almost instantaneously. Try to be more cautious from now, as you have to opt for the most apposite game. Make sure that you check out any system requirements meticulously. You may find out that it is necessary to install flash player, Java, or.NET components. Try to do the same only after consulting with any veteran.

Thanks for reading this article, I hope, you have learned something new. I really enjoy sharing my passion with you. Be sure to check other articles about games and casino. Stay tuned for new materials. Be responsive with your game and your money, Good luck, and don`t forget to have fun!

Casino Good Guys

Let me start by telling you who the good guys are in the casino. Actually they are all good guys (and gals); remember the casino is a vacation destination and designed for you to have fun. It is an entertainment venue (an “Adult Disneyland” if you will).

Anyway what I was meaning to say is, let me tell you who is on your side… the dealers, the cocktail waitress, the Keno runner, the change gal (or guy), the bartender, the bell hop, the valet parking attendant, and the maid just to name a few. All of these good folks are just working at their job, which is to make your stay more enjoyable, and most of their income depends on tips from you the customer. They love to see you win, because the more you win, the more they make.

So, if the service is good, tip, if the service is great, tip more, and if the service is great and you are winning, tip even bigger.

I for one, like positive MOJO when I am playing so I get the dealers in the game right up front. I also make sure that I take good care of the cocktail waitress for obvious reasons. While I usually don’t drink alcohol at the tables, I seldom get thirsty since the cocktail waitress always makes sure I am well taken care of.

Now on the other side of the ledger, there are the corporate guys and gals…the General Manager, the Casino Manager, the Floor Manager, and the Pit Boss just to name a few.

These Guys (and Gals) make the rules, set the policies, and watch out for the casino’s money. They are easy to identify; they are the ones in suits (always thought that kind of funny…in a tropical or desert environment, these guys running around in dark suits and ties!). Anyway, they are the Casino.

Now that doesn’t make them bad guys (or gals), as a matter of fact, most of them are pretty good people, and make it their job to engage with you and me the customer (gambler), even to the point of striking up friendships.

They don’t mind seeing you win on occasion; winning a little keeps you coming back for more. And they know in the long run the house always wins anyway.

For the most part they are fair and honest, and usually will rule in favor of the player on something that is in doubt. But unlike the dealers who are just there to do their job and collect a paycheck (and tips), “The Suits” are accountable for the profit and loss of the tables and the casino. And at the end of the day, they are really NOT on your side.

And of course, let’s not forget the unseen, seeing all, “eye-in-the-sky”. I don’t think those guys (or gals) are on anybody’s side, they are watching players and employees alike. This is actually a good thing, since they tape everything. If there is ever a really big dispute, the tapes don’t lie, and they help keep the cheaters out of the game, and that’s good for all of us.

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